SERVICES AND TECH

  • Our development services have been an important part of our offerings. At Firexit we have worked with partners in Netherlands, Spain, Ukraine, United Kingdom among others and helped them create great mobile games.
    We are timely and good with our work, that’s why they come back to us with more projects.

    Making in-house software has always been an important focus too. From cross promotion for our games, A/B testing to making engagement and monetisation plugins for our games, we often make custom tools of our own.

    Our R&D work includes computer vision applications and stereoscopic 3D systems which has found great application in self driving cars.

    Watch out for Firexit's upcoming game Speed Street 2, and our Unity3D developer plugins.

    INHOUSE TECH

  • STEREO 3D SYSTEM

    An open-source library providing routines related to Point Cloud Handling and Visualization, using PCL, OpenCV, VTK and Boost C++ libraries. This is being used with a LIDAR system for the AI systems of autonomous cars at Project Manas.

    Available on GitHub here

    Project Manas Facebook page.

    WORK WITH OUR CLIENTS

    WAR TORN / POST APOCALYPTIC ENVIRONMENT

    A section of an abandoned town with urban decay and destruction.

    POST WAR/APOCALYPTIC MAP

    A section of an abandoned town with urban decay and destruction.

    SOCCER STADIUM

    Toon style players and a soccer stadium made during the FIFA World Cup 2014 for a penalty shootout game.

    CARNIVAL/CIRCUS

    Mobile game environment with a festive setting.

    Know something great that we can work on together? Write to us at contact@FirexitSoftware.com